Hi Everyone. I don’t know how this got past me (it’s more a testament to how busy we are here than anything else).
Liquid officially turned 15 on Feb. 3 2014. Honestly, I haven’t stopped to think about what that really means yet and maybe I’ll save that for my next video. 15 years… wow.
We have managed to stay alive through some really tough times by being flexible and adaptive to the opportunities we could create and the ones that were presented to us. That DNA is in our name.
Thank you to all of you who continue to come to this page, who continue to watch my videos on you tube, who continue to play our games, and most of all, who continue to believe in us and what we are doing.
You are the heartblood of this place. Even now, the Liquid skunkworks is quietly working on the future of core gaming. while the rest of Liquid is hard at work on projects that have been hand picked for their powerful potential and their positive and forward-thinking structure.
A river may meander, but it finds the ocean eventually. We thank you for jumping in your canoe and riding along with us.
Hmm… If this year goes the way I’d like, I think next year I’ll throw a sweet 16′s for the company and do something really special for the folks who work here.
True to our logo I’ve been down in the depths like a submarine. This year is shaping up wonderfully for us (knock on wood) and there has been much to do to make that possible.
I have missed talking with all of you and I’m slowly rising to periscope depth for a chance to tell you some of what’s going on with Liquid and myself.
Look for a new video in the first week of March as I line things up and get back in the swing of talking to you all regularly.
Thanks for all the kind words and emails while I have been working away. You folks are the best!
Ed Del Castillo, Pres. Liquid Entertainment
Welcome to 2014 everyone and Happy New Year to all our fans and visitors.
The first quarter of the new year is going to go by super fast for us. We are gearing up for a wonderful announcement in March. Which will kick off a whole new world for Liquid and it’s partners.
We hope that you stick around to find out what it is.
I’m also working on my next video for you folks, so I’ll be talking to you soon.
Hi All! I’ve come back from the mountain and it’s been great. I’m back in the office now and have lots to talk to you about. I have a better idea of when the Kickstarter is going to go and what other things we are going to be working on as a company.
Videocast 12 will be posted sometime next week and will kick-off a return to weekly videocasts on all things Liquid.
Thanks for hanging around, and can’t wait to start talking to you guys again.
This coming year is going to be something very special.
In a huge oversight, we have failed to post the whereabouts of Ed for a whole many days. He’s asked me to write something here to bring to light the current goings on.
Ed has been touring the world recharging his creative battery on his self described workation. He has been pushing forward his personal projects, like the next Battle Realms. The final weeks leading up to this were incredibly hectic and didn’t permit for his regular video. Because he’s an idiot (his words not mine) he didn’t think to throw up a simple little explainer video.
Over the last 3 weeks he has added several chapters to the Battle Realms Lore, gone lake fishing, met with a number of industry luminaries for advice on the upcoming Kickstarter, and spent a day at Blizzard.
Ed will be out the rest of the month on a focused design retreat but will return from the mountain to all of you on 11/04/13… 04/11/13 if you’re international.
Talking to him on the phone he seems totally jazzed about the work he’s doing and eager to talk to you all again (and feeling very bad that he failed to let you know where he was off to). (side note – he was in areas that didn’t have internet for much of his time away)
He said to keep the faith and battlerealms.com is now a freestanding site (although with only a simple teaser image on it)
NEW! Liquid Openings in the Careers Section!
Paper Galaxy is now on Android devices and available on the Amazon App store and Google Play and iOS App Store!
What started as a labor of love by employees in their off-time has become Liquid Entertainment’s first mobile-only independent release. An indie game with heart, Paper Galaxy is a family-friendly title that offers a charming and challenging experience for players of all ages and skill levels.
Players control Luna, the lost moon, as she hops from planet to planet on her way back home. Each planet helps in its own unique way. Ride a Comet! Get blown away by a Gas Giant! Accelerate to hyper speed on a Ring Planet! But not everyone in the galaxy is so helpful… ornery suns, mysterious black holes and, of course, the cranky Crab Nebula are all out to make sure Luna never makes it back to Mother Earth.
What the Critics are saying:
“The character designs all ooze charm and get helped along by a too-good-to-be-true orchestral soundtrack. However, underneath all of the audiovisual appeal is a challenging gameplay arc.“ – Kotaku
”Paper Galaxy Can be Your … Addictive Game of the New Year, Too” — Wired Geekdad
”The game play is easy to understand and it’s a perfect tool to while away your time or if you’re searching for one of those apps that will have you glued to your device for hours!” ★★★★★ – applatter.com
“I save the 5 star rating for games that are near perfection in morality and design. Paper Galaxy meets that standard. Good job Liquid Entertainment.” ★★★★★ — cocgblog.com
“The well-done visuals, amusing sound effects, and addictive gameplay make this one challenging for all ages.” — appadvice.com
“Well-conceived, well designed and well worth the cost of download, Paper Galaxy is a joy to play for kids of all ages from 3 to, erm, 83…” — lifeofandroid.com
★★★★½ — appslooking.com
“So. Adorably. Cute… Paper Galaxy is incredibly charming and creative, and despite being a good old fashioned arcade game at heart, it ends up being quite a relaxing experience.“ – jayisgames.com
““The formula isn’t new, but the presentation is brilliant and the devs have nailed that ‘one more go’ hook that is likely to keep me playing for the foreseeable future.” — VideoGamer.com
“between the cute atmosphere and several slight bonuses in game play, this is certainly one of the best of its kind.” — touchmyapps.com
“Paper Galaxy is a great diversion and worth the price.” — ikidapps.com
“I could play Paper Galaxy all day, BECAUSE I ALREADY AM!” — CGR Undertow
As some of you know, we have been working with Good Old Games to re-release Battle Realms for current gen PC’s. Well, it’s here and the guys over at GOG have done a great job getting this out.
Congratulations to them. All their hard work has paid off.
As many of you know, Battle Realms has always held a very special place in my heart. It was some of the most innovative and creative work that I’ve done and the creation of that universe was all consuming in those days. In many ways, I still think that it’s one of the best RTS’s that money can buy. More than a decade later, there are still very cool things in BR that no one has attempted.
For the price or $9.99 you get not only the original Battle Realms game, but the glorious expansion, Winter of the Wolf. Tell your friends and buy yourself a copy, or ten. Think of it as a Kickstarter where you get the game up front.
All the proceeds that we get from the sales of BR will be used to make more awesome games in the Battle Realms universe.
With your support we can dedicate more and more of the company to making cool Battle Realms RTS’s and stuff.
Ed Del Castillo – Pres./Founder
Hi Again. I really wanted you all to see what we are working on with Battle Realms Genesis (BRG internally) and get your first impressions. So we’ve created a wallpaper gathering an assortment of the cool characters we’re working on! (There are two versions, one for widescreen and one for iPad.)
The wallpapers below are built from characters that are at stage 2 of our character creation process. I wanted to give you an early look. Can you see members of your favorite Clan? New Clans?
There are four steps to our ideation process for characters & cards. First we sketch it out. This is super loose and only meant to convey the pose and defining characteristics of the character. Once we like the sketch, we make a tighter black & white version. This helps us understand tones, color values, and readability.
I should mention that the appearance of a character in these wallpapers is not a guarantee that they will be in the game. We fully expect that some characters won’t make the cut for the game’s launch and others might never see their way into the game at all. It’s a natural part of the process. I couldn’t wait to show this to you, and I’m excited to get your reaction to the various characters.
Back in March, I posted an Open Call for Battle Realms bugs so that we could make a better game. The outpouring of fan love was and still is amazing. Since that time I’ve received hundreds of emails from all over the world about how amazing and awesome the original Battle Realms still is. (to everyone who has written but hasn’t received a response; please be patient, I’m trying to read and personally answer every one and there are lots.) Many of the emails had really great observations about possible bugs and imbalances with the game which were well thought out and equally well articulated. It speaks to how smart the Battle Realms player really is. What brought a tear to my eye was that most of the emails were so full of love for Battle Realms with the most common statement being “don’t change a thing”.
I was blown away. Thank you for writing. It means a lot to me and it means a lot to the team when I share your emails with them.
Now on to the business of the day. As you know we are working on numerous manifestations of the Battle Realms universe and for some time, my pet project has been a Battle Realms combat card game that I could travel with and play anywhere. I’m a big fan of card and board games but miss them because I can’t seem to get a group of people to play as often as I would like. So, some time ago I started thinking about making a card game that would show off the Battle Realms characters, introduce new Battle Realms characters, and showcase and explore the Battle Realms universe.
I wanted it to be a portfolio piece for the world. A place where we could let all of the Battle Realms story binders bubble to the surface in a fun and playable way. Battle Realms Genesis is that game. It’s going to be so cool. I’m really proud of it and can’t wait to show you more. For now, here’s the title page for the prototype we’re building!
Click image to expand.